Folder Structure and UI
So for this update I've worked out the folder structure I wanted to make for the source and content folders as well as a naming structure. I've made some progress on creating a maya project with python although it has been giving me some difficulty.
Naming Structure:
Model: Name_SM
Rig: Name_SK
Animation: Name_Anim
VFX: Name_FX
Texture: Name_Mat
Material: Name_Mat
Blueprint: Name_BP
Animation Blueprint: Name_ABP
Blendspace: Name_BS
UE4
Content
- Audio
- Music
- Sfx
- Characters
- CharacterName
- Animations
- Blueprints
- Meshes
- Materials
- Textures
- VFX
- Common
- Animations
- Blueprints
- Meshes
- Materials
- Textures
- VFX
- Environment
- EnvironmentName
- Blueprints
- Meshes
- Materials
- Textures
- VFX
- Prop
- PropName
- Blueprints
- Meshes
- Materials
- Textures
- VFX
- Maps
- LevelName
- Sublevels
- TestLevels
- Tools
- UI
- Blueprints
- Materials
- Textures
- Temp
Maya
- Assets
- Autosave
- Cache
- Clips
- Data
- Images
- Movies
- renderData
- Scene Assembly
- Scenes
- Scripts
- Sound
- Source Images
- Time Editor
- Tools
- Temp
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