Folder Structure and UI

So for this update I've worked out the folder structure I wanted to make for the source and content folders as well as a naming structure. I've made some progress on creating a maya project with python although it has been giving me some difficulty.





























Naming Structure:
Model: Name_SM
Rig: Name_SK
Animation: Name_Anim
VFX: Name_FX
Texture: Name_Mat
Material: Name_Mat
Blueprint: Name_BP
Animation Blueprint: Name_ABP
Blendspace: Name_BS
UE4


Content
  • Audio
    • Music
    • Sfx
  • Characters
    • CharacterName
      • Animations
      • Blueprints
      • Meshes
      • Materials
        • Textures
      • VFX
  • Common
    • Animations
    • Blueprints
    • Meshes
    • Materials
      • Textures
    • VFX
  • Environment
    • EnvironmentName
      • Blueprints
      • Meshes
      • Materials
        • Textures
      • VFX
  • Prop
    • PropName
      • Blueprints
      • Meshes
      • Materials
        • Textures
      • VFX
  • Maps
    • LevelName
      • Sublevels
    • TestLevels
  • Tools
  • UI
    • Blueprints
    • Materials
      • Textures
  • Temp
Maya


  • Assets
  • Autosave
  • Cache
  • Clips
  • Data
  • Images
  • Movies
  • renderData
  • Scene Assembly
  • Scenes
  • Scripts
  • Sound
  • Source Images
  • Time Editor
  • Tools
  • Temp


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