Folder Structure and UI
So for this update I've worked out the folder structure I wanted to make for the source and content folders as well as a naming structure. I've made some progress on creating a maya project with python although it has been giving me some difficulty.
Naming Structure:
 Model: Name_SM
 Rig: Name_SK
 Animation: Name_Anim
 VFX: Name_FX
 Texture: Name_Mat
 Material: Name_Mat
Blueprint: Name_BP
Animation Blueprint: Name_ABP
Blendspace: Name_BS
UE4
Content
- Audio
 - Music
 - Sfx
 - Characters
 - CharacterName
 - Animations
 - Blueprints
 - Meshes
 - Materials
 - Textures
 - VFX
 - Common
 - Animations
 - Blueprints
 - Meshes
 - Materials
 - Textures
 - VFX
 - Environment
 - EnvironmentName
 - Blueprints
 - Meshes
 - Materials
 - Textures
 - VFX
 - Prop
 - PropName
 - Blueprints
 - Meshes
 - Materials
 - Textures
 - VFX
 - Maps
 - LevelName
 - Sublevels
 - TestLevels
 - Tools
 - UI
 - Blueprints
 - Materials
 - Textures
 - Temp
 
Maya
- Assets
 - Autosave
 - Cache
 - Clips
 - Data
 - Images
 - Movies
 - renderData
 - Scene Assembly
 - Scenes
 - Scripts
 - Sound
 - Source Images
 - Time Editor
 - Tools
 - Temp
 

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